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Treesearch

Majority illusion drives the spontaneous emergence of alternative states in common-pool resource games with network-based information

Formally Refereed
Download (PDF 3.17 MB): https://research.fs.usda.gov/download/treesearch/69431.pdf

Abstract

Common-pool resources (CPRs), including fisheries and the atmosphere, are critical for ecological, social, and economic sustainability but are easily overused. We use an agent-based model to investigate how social networks shape resource extraction outcomes. Networks with highly visible nodes can create a ‘‘majority illusion’’ in which most users believe high-intensity extraction is dominant, even if it is not. This misperception can push the entire population toward one of two possible states: an abundant, high-welfare resource or a depleted, low-welfare one. Aligning users’ environmental impact with their visibility can mitigate this effect and steer the system toward a single, predictable outcome. These results suggest that network-based policies, such as reshaping information flows, particularly targeting high-impact hubs, could help stabilize cooperative behaviors and encourage sustainable management of CPRs, reducing the risk of tragedy-of-the-commons scenario

Citation

Schrama, Nicolas; Tilman, Andrew R.; Vasconcelos, Vítor V. 2025. Majority illusion drives the spontaneous emergence of alternative states in common-pool resource games with network-based information. iScience. 28(7): 112831. 17 p. https://doi.org/10.1016/j.isci.2025.112831.c
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